Final Destination 2
review by Cynthia
Fuchs, 31 January 2003
Flawless
It's
the first anniversary of the explosion of Flight 180. Kimberly
Corman (A.J. Cook) sleeps fitfully, as a talk show host on her
scritchy, blue-lighty television recalls the explosion and the
tragedies that followed: when a group of students got off the flight
because Alex (Devon Sawa) had a vision that foretold the explosion,
one by one they all died "weird, seemingly random," and
quite horrible deaths. The talk show guest draws his gloomy
conclusion: "We are surrounded by death, absolutely, everyday,
everywhere." And, of course, it's a good idea to "look
beneath the visible world." Whatever that means.
All
this info may be helpful for anyone who hasn't seen Final
Destination. For everyone else -- that is, the most likely
audience for Final Destination 2 -- it's standard slasher
sequel setup: briefly recount past events, set a mood, and send
forth the latest batch of victims-to-be smack into fatal havoc...
or, in the case of the FD films, into death's "grand
design." For in these films, there are no accidents, except of
survival: the only uncertainty (that is, the thrill) is how wacky
the deaths will be.
In
this movie, as the talk show ends, Kim wakes, breathing hard: she's
in trouble. Within minutes, she's out in the sunshine, saying
bye-bye to her dad and driving to Florida for Spring Break, with her
best blond girlfriend and a couple of doper-boys in tow. As she
drives and her pals mess around, Kim starts to see "signs"
-- "Highway to Hell" comes on the car radio; a beer truck
driver drinks while he's driving; her SUV engine light comes on; a
kid crashes a couple of toy cars for Kim's benefit. Then, disaster:
a log falls off a truck and smashes through a windshield,
obliterating the driver's head into a splatter of blood and brain
matter; in excruciating slow-motion succession, multiple cars ram,
slam, crunch, and burst into flames.
Kim
wakes -- again -- this time in the driver's seat at the on-ramp to
Route 23. What's just happened is her version of Alex's plane
explosion premonition, and since she knows today's the anniversary,
she quickly puts together what her vision means. She swings her
vehicle around so no one behind her can get past, thus saving all
their lives in the multi-car pile-up that does take place before
their eyes. (Too bad for the cars that do crash -- their drivers'
faces do not appear in her vision and so they're plot-moving toast.)
Officer
Thomas Burke (Michael Landes) happens to be in this line of cars
behind Kim. Following the actual accident, after her premonition, he
hauls her and the others on the ramp down to headquarters so they
can discuss what happened, and, more to the point, so they can more
or less reproduce the airport discussion scene from the first film.
On hearing that they may be now involved in a scheme whereby
"Death itself" will be stalking them, the
survivors-about-to-be-victims react variously. They mention Clear
Rivers (Ali Larter), the only survivor from the first film, now
voluntarily locked in a padded room (apparently, Sawa had better
things to do than come back for more, so Alex's death by a falling
brick is reported in a news headline), and thus available for
consultation.
According
to formula, the survivors leave the room believing the story is
mostly unbelievable, so that Death can get on with its business. The
first to go is Evan (David Paetkau), a swaggering, material boy who
has, oh so ironically, not only not died in the fiery calamity, but
has also just won the lottery. His death is the most protracted and
obviously comic -- taking several minutes and a series of accidents
(his gold-watch-bearing wrist stuck in his sink's garbage disposal
while his dinner ignites on the stove, a failed fire extinguisher,
and an initial narrow escape that leads to a ferocious smack-down by
Death), but it sets the tone for the rest of the bizarre, shockingly
flesh-and-bone-devastating demises.
It's
obvious that the casualties are the film's raison d'etre --
the more incredible and creative, the better. As in the first film,
most of these deaths are presaged by Rube Goldbergian chains of
circumstances -- a drip here leads to an effect there, which leads
to a rising tension for you while the victim remains blithely
unaware that a bone-shattering plate glass window or a spike through
the skull is coming his or her way. The suddenness of several of
these deaths suggests that the filmmakers attended to the great
popularity of the alarming smashed-by-a-bus moment in the original FD:
most of these fatalities involve bodies spattering into fluids.
In
the midst of all this amusement, Final Destination 2,
scripted by J. Mackye Gruber and Eric Bress, does devote a few brief
minutes to "character development." These belong mostly to
your hero Kim ("Why is this happening to me?" she frets,
much like Alex before her); her not-quite-romantic-interest Burke;
and a cocky biker named Eugene (T.C. Carson), who declares, with
typical token-black-guy affect, "My ass is alive!" Another
rather vivid character is a coke addict named Rory (Jonathan
Cherry), who, for all his eye-poppy jitters, will likely be best
remembered for his utterly appalling death, which combines an idea
ripped off from Paul W. S. Anderson's Resident Evil (and, no
doubt, precursors) and some common farm equipment.
So
as to adhere to formula (those requisite references to first film in
a series), Kim contacts Clear, drawing her out of her cell and into
the melee with a whiny judgment: "You're a coward," she
asserts, then flips Clear the bird in the surveillance monitor
outside her hospital room door. It appears that the central reason
Clear emerges is so she can lead Kim and Burke to visit with the
first film's uncanny and odiously named mortician, Bill Bludworth
(Tony Todd, evidently typecast for life). He's hanging out in a
peculiarly hellish morgue -- red light, shadowy corners, sinister
stone walls -- where Kim and crew arrive in order to ask him how to
"stop Death." He smiles cruelly, then advises cryptically
that they find a "flaw in the design."
Bludworth's
mostly unnecessary re-appearance aside, the Final Destination
franchise has come up with a somewhat clever spin on the slasher
formula, that is, to excise the embodied slasher. "Death
itself" need never be visual or even characterized, which
grants the series a long-term lack of investment in a performer or
set of particular causes and effects. No need to entice a Robert
Englund (or several actors in hockey masks) to return for subsequent
installments. Just dish up the basics, namely, dead bodies,
preferably arranged for in ridiculous, increasingly outrageously
entertaining ways, so as to allow a certain distance from the
enacted violence and presumed emotional effects.
This
understanding of the essentials of slasher aesthetics -- such films
work like musicals, with story and characters only lined up to get
from one set piece to another, the set pieces here being gory
slayings -- possesses an elegant simplicity. While the design
appears to draw from video games (which drew from film and other
narratives), it also grasps the bare bones of (movie) plots, per se:
conflict leads to resolution. And this may or may not open into a
next conflict, depending on box office and/or video sales. However
you feel about the design's moral, political, or even artistic
aspects, on its own terms, it's flawless.
Read
Gregory Avery's review. |
Directed
by:
David R. Ellis
Starring:
Ali Larter
A.J. Cook
Michael Landes
T.C. Carson
Keegan Connor Tracy
Jonathan Cherry
David Paetkau
Tony Todd
Written
by:
Jeffrey Reddick
J. Mackye Gruber
Eric Bress
Rated:
R - Restricted.
Under 17 requires
parent or adult
guardian.
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