Lara Croft: Tomb
Raider
review by Cynthia Fuchs, 15 June 2001
Tearing
Up
Recently
on the TV news magazine Dateline NBC, an interview with
Angelina Jolie was introduced as if it would provide rare insight
into this provocative, sensational celebrity. And dear Angelina
delivered. The awkwardly edited fragments of her conversation with
Ann Curry showed her defending her much-gabbed-about her sexuality
(with husband Billy Bob Thornton and with "women") and
dissing the press for making such a big deal about the time she
kissed her brother on the mouth at the Academy Awards (her brother,
she reported, is suffering emotional distress from the overkill).
Then, she actually teared up on camera when asked why she wears a
vial of Billy Bob's blood around her neck. And when Curry leaned
forward with her finger stuck out as if to put it on that vial,
Jolie pulled back with a start, as if from poison. No touching!
Such
devotion, such vulnerability. It was awful. But still, I was glad to
see Jolie on TV, and I frankly don't care a whit about her vial.
She's perpetually compelling to see, whether in her signature
harried mode (which she nailed in HBO's Gia and for which won
a Best Supporting Oscar, in Girl, Interrupted), or in her
cooler vein (Hackers, Foxfire). Newly happy, she says
that she's wrestled with her demons and feels ready to deal with the
world. It's too bad that this dealing includes shilling a movie
whose marketing campaign features a game called the "Taco Bell
Quest".
This
movie is Lara Croft: Tomb Raider, directed by Simon West (the
man responsible for The General's Daughter). Of course, Jolie
plays the brilliant, imperturbable, long-legged, short-pantsed Lara.
Fabulously wealthy, super-lean, and almost unnervingly confident,
she's a raider of tombs and photojournalist (though, aside from a
brief mention of this last, there's no sign that she works at
anything resembling a real job). She's crafty, she's slinky, she's
seductive as hell. But mostly, Lady Croft is Angelina Jolie playing
a character who's based on a character who is best known for kicking
ass in a video game and allowing all kinds of excitingly slippery
identification. This is a great trick: where no one actually wants
to look like those thuggish cretinous shooters in Doom, a lot
of Tomb Raider players want to be Lara Croft and f*ck Lara
Croft, usually at the same time. If the movie's Lara doesn't much
resemble the video game version, that's okay too. Jolie brings her
own devices.
The
movie's Lara is introduced in mid-battle. The shadows loom, the
soundtrack kicks, the guns blaze -- and suddenly, Lara's dashing and
leaping, somersaulting and diving, locked in dire combat with a
giant killer robot. After a few minutes of these exertions, our girl
literally pistol-whips the robot into submission, its limbs
flailing, her face set in grim determination. And then it turns out
that this contraption -- so gleaming, so vrooming and menacing -- is
named Simon. And Simon has been programmed by Lara's employee, the
computer-geek-boy Bryce (Noah Taylor). Indeed, this snazzy opening
beat-down scene is part of her in-house training program, which she
coolly undertakes in the lower floor of her estate mansion. How
pro-mo is that? Lady Croft gets to play something like a character
in her own life-size video game.
It
turns out that she plays a lot of games, I suppose because she has
nothing better to do, being so rich and well-educated and privileged
in every conceivable way. She raids a few tombs, fights off
mysterious intruders, and mows down a platoon of stone monkeys
zapped to life by an ancient force. Observes one competitor, she
does all this not for the money, but for the "glory"
(apparently this is a good thing). But then, she can afford to take
such an attitude, living in a huge mansion and being looked after by
her devoted minions, Bryce (who lives in an Airstreamer on the
estate grounds) and her kevlar-vested butler Hillary (Chris Barrie).
Her leisure time is similarly high-energy: she spends it whipping
about London streets on her Dark Angel-ish motorcycle,
practicing her bungee-ballet, and tearing up whenever she visits a
memorial on her estate that marks her father's disappearance way
back in 1985. This lingering dedication to her dad jumpstarts the
plot, such as it is, involving a clock that he's left hidden in the
mansion for her, a secret key to some kind of universe-altering
power, and a group of mean men called the Illuminati, who naturally
want to locate said key and alter said universe. Their version of
the plot is dull and takes a long time to be explained: they drone
on about clocks ticking and planets aligning in a way that explains
nothing so much as really, they just like to hear themselves talk.
Lara
has other concerns. She wants to find out what happened to her
father, Lord Richard Croft (played by Jolie's dad Jon Voight in a
couple of flashbacks and then in a corny Contact-like
father-daughter reunion scene, during which she... tears up). To
achieve this goal, Lara faces off with Illuminati member and clearly
feminized Manfred Powell (Iain Glen), who indulges in dialogue so
bad that even Lara notices. (In a bizarre effort to scare her, he
offers up this gem: "My ignorance amuses me," which
inspires the usually dour Lara and Bryce to spend a jolly minute
imitating him and yucking it up.) Not that it matters, but Manfred
is assisted by Alex West (Daniel Craig), Lara's tomb-raiding
colleague who's sold out for -- horrors! -- money. It turns out that
Lara's dad has in fact left her that secret key, which will recharge
a sacred (broken) triangle, which in turn allows its possessor to
manipulate time. And well, everyone wants in on the action. (The
actual effect for this plunging in and out of time dimensions looks
like a similar idea in one of Star Trek's original
Kirkisodes, where the Enterprise crew leaps back and forth in time
through a tunnel -- lucky for Lara, she does not meet Joan Collins).
Soon
enough, everyone is looking for the pieces of this triangle and
gallivanting around the globe, from the Angkor Wat tombs in Cambodia
(where Lara takes time out to commune with monks) to the boonies in
Siberia (where she communes with huskies -- the girl is
incredible, what else can I say?). But really, who cares about such
exotic and expensive-to-shoot backdrops? Let's be real: the main
reason for the film's travelogue sections is to show off Lara's
superswank wardrobe and her beauteous body: when in Siberia (which
is actually Iceland), everyone else is bundled up in parkas and
sweaters, but Lara's long coat flaps open to show her, um,
tight-fitting T-shirt. Sure, she's able to leap off waterfalls like
the Fugitive, outrun cascading explosions, decipher cryptic clues
given to her by pretty little "native" children, and
easily outsmart her male competitors at every turn. But catch those
spandex pants!
And
so, it seems that the movie-Lara is not so different from the
video-game-Lara after all. It's not so simple as sex appeal; shoot,
Julia Roberts has that. Lara has something different. The simplistic
reading of her appeal is, according to the film's press kit, that on
the one hand, she's a straight boys' ideal object of lust, and on
another, she's a straight girl's role model. Sounds good, but this
formulation only gets it half right, omitting the shifting (and
queer) viewer positions that drive both the game and the
film-viewing. In fact, Tomb Raider The Movie doesn't fudge on
this question, but comes right out loving the ambiguous sex and
sexuality of Miss C. Consider the calculated flawlessness of the
scene where Lara rides/steers a giant ramrod that's supposed to
connect exactly with a tiny point on a magical mystical statue, in
order to release the statue's long-stored amazing power. As the men
around her watch in awe, Lara directs the point accurately and with
the appropriate amount of force, so that the ramrod hits and boom!
the little hole in the statue emits a gushing shower of well-lit
"power."
This
spectacular image of androgynous, self-stimulating sexual excess
speaks directly to the wonder and threat of Lara Croft, so adept at
masculine and feminine wiles, and every wile in between. She can
play all the parts: that's why you love her. The story is boring,
the characters are lifeless, and the CGI effects are too often
unimpressive (especially the climactic exploding-tomb scene, which
is just dreary). It's not enough to make the film work, but Angelina
Jolie as Lady Croft is a most special effect.
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Directed by:
Simon West
Starring:
Angelina Jolie
Jon Voight
Iain Glen
Noah Taylor
Daniel Craig
Chris Barrie
Written
by:
Shi Bao
Rated:
PG-13 - Not Rated
This film has not
yet been rated.
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