Pokémon 2000
review by Dan Lybarger, 21 July 2000
It’s
easy to deride Pokémon. Like a lot of popular crazes, it makes
little sense to the uninitiated, and even its fans admit the whole
thing gets silly. Nonetheless, the appeal of the Japanese video
games and trading cards is easy to understand. The creatures
themselves are exotic but unthreatening. It’s hard not to enjoy
the sort of imagination that would create an animal that is half
turtle-half squirrel.
The movies
inspired by the game, the cards, and the TV-show are another matter.
Despite the abundance of odd creatures, neither Pokémon:
The Movie nor its sequel Pokémon
2000 is much fun. For
all of the strange characters that inhabit the movies, little about
the flicks inspires wonder or much beyond a yawn.
Like its
predecessor, Pokémon 2000
is comprised of two segments. The first, Pikachu’s
Rescue Adventure, falls short of its title. The "rescue" portion
of the story is negligible, and the storyline is so thin that it
could hardly be considered an adventure. The segment begins as the
little monsters all fall into a giant hole. Falling with them is the
treacherous talking cat Meowth. He spends a good deal of time
hanging from a branch while the electric mouse Pikachu wanders
through a land that is teaming with creatures like him. Legions of
popular Pokémon make cameos here, but few leave any sort of
impression. The only ones who have any discernable personalities are
Pikachu and Meoth. One can learn more about one of these beasts by
reading a trading card than by watching the entire cartoon. As a
result, the segment seems less like a movie and more like a numbing
barrage.
Nothing
improves when the second segment, The
Power of One, kicks into gear. This time a Pokémon hunter is
out to capture three rare and powerful creatures (birds that control
fire, lightning and ice) so that he can later harness the power of
the bird of the ocean. His obsession with collecting the creatures
is never adequately explained. Still, his quest disturbs the natural
order as freak storms pummel the word. Fortunately, the brave but
impulsive Pokémon trainer Ash Ketcham and his friends emerge on the
scene and may be able to rectify the situation. Despite the prospect
of global catastrophe, this segment never registers because, as with
the first segment, the filmmakers take their audience for granted.
The squirming children I witnessed at a recent screening indicate
the contempt is mutual. The stories are disjointed (Ash is supposed
to collect three magic spheres, but we never find out how he
acquired the second one), and the animation is jerky. Furthermore,
the dub job rarely matches the characters’ lip movements. It’s
almost as if the committee behind this mess is daring the audience
to find a moment when they did something right. The irksome puns
(When a robot fish crashes, Meoth exclaims, "I hope we have carp
insurance!") don’t help.
Those who
wish to see what Japanese animation has to offer should avoid Pokémon
2000 and should instead check out anything that Hayao Miyazaki (My
Neighbor Totoro and Princess
Mononoke) has directed. He, like the creators of Pokémon,
has made a healthy income from merchandising. Still, he cares enough
about his visuals, his stories and his fans to make cartoons that do
more than sell toys. Die-hard Pokémaniacs may like Pokémon
2000, but few others will.
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Starring:
Rica Matsumoto
Ikue Ootan
Mayumi Iizuka
Tomokazu Seki
Satomi Koorogi
Megumi Hayashibara
Shinichirô Miki
Inuko Inuyama
Unshô Ishizuka
Kôichi Yamadera
FULL
CREDITS
BUY
VIDEO
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